
The Grand Pest Hotel
Used for this project: C++, Unreal Engine 5, Slate The Grand Pest Hotel is a game made for the 1-Button Game Jam 2024 by an awesome team of people. I worked on it as a designer, general programmer...
Used for this project: C++, Unreal Engine 5, Slate The Grand Pest Hotel is a game made for the 1-Button Game Jam 2024 by an awesome team of people. I worked on it as a designer, general programmer...
Used for this project: C++, Unreal Engine 4, database, 3d maths, procedural generation, multiplayer features I played a key role in the team that brought the 3D multiplayer game ‘Prisonniers des S...
Used for this project: C, C++, HLSL, shaders, PhysX, DirectX, custom rendering engine Hyperspeed Rabbit is a video game project using a custom engine. As a member of the team involved in its crea...
I spent a few months working as a gameplay and engine programmer for Yuzu, a Parisian start-up working on an Unreal Engine-based game which aims at evaluating candidates’ soft skills as a part of r...
Used for this project: C#, Unity, Android In my spare time, I am currently developing Black Fountain, an interactive text adventure for smartphones that offers a choice-based experience. This game...
I spent a few months working as a gameplay programmer for Asobo, as part of the Microsoft Flight Simulator team. Sadly, a NDA prevents me from talking about most of the things I did there, and will...
Used for these projects: Godot, GDScript, LUA, Love2D engine This page features very small projects made with Godot and LUA, which do not deserve their own article. All of them were used as learni...
Used for this project: C++, Unreal Engine 5 SHIELDBASH is an UE5 project. In SHIELDBASH, the player has to make their way through hordes of enemies, armed with only a shield and a grappling hook. ...